Alexandr Kozlov Interactive ART Studio

INTERACTIVE INSTALLATION

GENMIRROR

IMPLEMENTATION TECHNOLOGY

A local neural network creates immersive worlds with a latency of 0.2 seconds and a stable 20 fps.
- 2 diffusion steps
- 8.5 fps before interpolation
- 17 fps after interpolation
- 0.3 seconds latency
The installation processes video stream from the camera using a neural network in real time. AGIN is the basis of interactivity; it is an ensemble of neural networks that process video stream. It is our own development. The basic style is set by a text description, but it can be expanded by training the model to a new style.

EVENTS AND EXHIBITIONS

Fairy tale and cartoon characters come to life on screen. Taking a photo generates animated clips that are compiled into a single story at the end of the event. Guests can receive the video via a Telegram bot.
Children's celebrations
Shops windows showcases. Virtual fitting rooms.
retail
Matches, competitions, awards. Club identity.
Sports events

VIDEO ANALYTICS

1: Person entered the frame
Measured overall traffic at the location

2: Person paid attention
And stood still for 10 seconds

3: Person took a photo
Control is done with gestures

4: Person smiled
Changed style
Video analytics will create additional interactivity and record each user journey. The AI model recognizes people in the frame, their gestures, and even their emotions. Every day, a report with metrics is uploaded both locally and online (CRM, messengers, API).