Alexandr Kozlov Interactive ART Studio

COLLABORATIONS
COLLABORATIONS

BEELINE | T-BANK

Our studio cooperates with different commercial brands. We appreciate the desire of corporations to be closer to the audience through technological art. Together, we think over complex solutions, but create understandable installations that guests want to interact with. In 2024 and 2025, the studio created interactive installations in collaboration with Beeline and T-Bank.
Alexandr Kozlov
Author of the idea,
project management

BEELINE

LOCATION

2025
Russia
Moscow, Kazan, Nizhny Novgorod, Sochi, St. Petersburg

TEAM

Alexandr Kozlov
Project manager

Ivan Ershov
Dmitry Ershov
Engineers

TECHNOLOGY

The analog platform is a digital filling. We dismantled all the outdated electronics, carefully restored and repainted the case, and built modern components inside. The original buttons received a new logic: each became a direct line-to-star.

The most difficult part was the display. There was no information about the matrix in nature — the model was hopelessly outdated, and there was zero documentation. We had to manually unpack the contacts, experiment and explore the behavior of the screen in order to fully integrate it into the new system and achieve clear operation.

This installation worked all summer without failures, and became one of the most visible and discussed interactive points. It proved that old technology has a soul and a place in the modern world. The main thing is to find the right meaning and apply some engineering magic.
As part of the collaboration with Beeline, an interactive payphone was created for Beeline. It was not just an art object, but a full-fledged reconstruction with deep digital adaptation.

We took the legendary Italian payphone of the early nineties — the ones that everyone remembers — and turned it into a technological artifact that became a hit at more than 10 festivals in partnership with NewStarCamp.

A guest would approach a payphone, press one of the keys, and call directly a well-known blogger, comedian, or even a member of the Zoloto group. A lively, unexpected dialogue with the person on the other side of the wire was what caused delight and turned a simple call into an element of gamification.

T-BANK

LOCATION

July 6-9, 2024
T-Bank Festival “T-Dvor”
Russia, St. Petersburg, Nikolskie Ryady

TEAM

Alexandr Kozlov
Project Manager

Dmitry Ershov
Ivan Ershov
Anton Kachinsky
Engineering team
software developers
In 2024, one of the brightest projects was the project for T-Bank's city festival "T-Dvor", where we presented several interactive installations.
A phone booth with a touch screen and a handset. The user would receive a call, talk to a real human scammer and hang up. A 3D printed handset and a position sensor were used for reliability.
A horizontal swing with a screen. Players chose the correct answer by tilting the swing. An accelerometer sensor transmitted the tilt angle to a quiz implemented in JavaScript.

A carousel synchronized with the screen. The rotation determined quiz questions that were answered via the touch screen. A script, a program and a system of sensors and their mountings were developed.

NDA well — here T-Bank shared its secrets. Guests looking into the well with their presence triggered the generation of video and QR to receive bonuses from the bank. The content launch was realized with the help of motion sensors.